![Banjo kazooie treasure trove cove](https://loka.nahovitsyn.com/258.jpg)
Maybe knowing the ending took some of the tension out of it, because I never really felt like I was having the same visceral reaction as everyone else. I came late to campaign one, so I already had an idea of where Percy’s journey went. Percy’s possession by the demon Orthax is one of them. Some things don’t fully come to life without the aid of “movie magic”.
#Vox machina series#
It was a lot more chilling & creepy in the animated series than IRL. In the end, it took me the entire first episode to become fully immersed in the world and story being told. After a hundred odd hours of watching the Critical Role cast play Dungeons and Dragons though, not only had my brain formed parasocial relationships with the actors, but I recognized I had been treating them as on-screen actors where the actors both are and aren’t the characters they play. I’d just never had to think of it in that way. There was the animation that was happening and the actors who were delivering lines on top of it. Instead, my brain was holding each element as two distinct things. That’s when I realized the issue was that my brain was hearing the cast’s voices and seeing the characters’ mouths move, but it wasn’t putting two and two together.
![vox machina vox machina](https://i.redd.it/yylorr3uxb631.jpg)
I remember thinking, “wow, this isn’t actually very good,” but not initially understanding why. To be totally honest, the first ten minutes of the series underwhelmed me. I watched my share of cartoons as a kid and never had a problem being immersed in the world. Voice acting is, in fact, a profession and animated characters are not sentient autonomous beings. Here are five things that surprised me, in spite of the fact I probably should’ve known better. Wild horses couldn’t have stopped me from watching Critical Role’s animated show the minute it aired.
![Banjo kazooie treasure trove cove](https://loka.nahovitsyn.com/258.jpg)